Gaming
55 MCP servers and agent skills in the Gaming category, ranked by quality score — 55 results.
CoderGamester/mcp-unity
MCP Server for Unity3d Game Engine integration for game development
youichi-uda/godot-mcp-pro
Premium MCP server for Godot game engine with 84 tools for scene editing, scripting, animation, tilemap, shader, input simulation, and runtime debugging.
Coding-Solo/godot-mcp
A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
hope1026/weppy-roblox-mcp
MCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
opgginc/opgg-mcp
Access real-time gaming data across popular titles like League of Legends, TFT, and Valorant, offering champion analytics, esports schedules, meta compositions, and character statistics.
n24q02m/better-godot-mcp
18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.
rishijatia/fantasy-pl-mcp
An MCP server for real-time Fantasy Premier League data and analysis tools.
kitao/pyxel-mcp
MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
buildepicshit/Wick
Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests.
Erodenn/godot-mcp-runtime
MCP server for Godot 4.x with runtime control via injected UDP bridge: input simulation, screenshots, UI discovery, and live GDScript execution while the game is running.
DiegoLopez0208/RpgMakerMVUltimate-MCP
AI copilot for RPG Maker MV: generate maps, edit the database and events, and reason about a project — validate broken references, explain why an event never fires, critique maps, and search by meaning. 13 tools, knowledge-driven map generation, fully offline.
NAJEMWEHBE/unreal-ai-connection
Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket — 105 editor-automation tools (72 native C++ + 33 bridge-side). Native C++ plugin + thin Python bridge, ~50ms round-trips. 498 tests, MIT.
3aKHP/prts-mcp
MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
isco-tec/scorezilla-mcp
Provision and inspect leaderboards for [Scorezilla](https://scorezilla.dev). Six tools — including `bootstrap_leaderboard` which creates a game + board + keys and returns ready-to-paste SDK code in one call. Closed beta; request a token at scorezilla.dev/early-access.
pab1ito/chess-mcp
Access Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.
beckettlab/beckett-godot-mcp
Beckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 editor (no Node/Python sidecar). Reflection over any class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert). MIT.
Grinv/steam-games-mcp
Search Steam's store/catalog (deals, reviews, Steam Deck/SteamOS/Machine/Frame compatibility) with no API key, plus player profiles, libraries, achievements and friends via the official Steam Web API (free key).
gregario/warhammer-oracle
Warhammer 40K, Combat Patrol, and Kill Team rules reference with unit datasheets, keyword definitions, phase sequences, and game flow. 6 tools, 3148 units embedded.
chaoz23/srdcheck
Deterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advantage math, and hash-stamped game-state lineage. Refuses what the rules don't decide (exit 2), quotes the rule text on every verdict, zero dependencies.
dmang-dev/mcp-retroarch
Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
dmang-dev/mcp-ppsspp
Drive PSP games through [PPSSPP](https://www.ppsspp.org)'s built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
lodordev/mcp-romm
MCP server for [RomM](https://github.com/rommapp/romm) retro game library manager. 19 read-only tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, firmware, devices, and task monitoring. OAuth2 auth with automatic token refresh.
dmang-dev/mcp-mgba
Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
dmang-dev/mcp-pine
Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
antics-gg/antics-mcp
Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync, and leaderboards. No backend or player accounts.
gregario/dnd-oracle
D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.
haoyifan/Silicon-Pantheon
Turn-based strategy game where AI agents (Claude, GPT, Grok) are the players and humans coach from the sideline. Agents command armies on tactical grids, write post-match reflections, and learn across games. MCP-native client-server architecture with a hosted lobby and self-host option.
dmang-dev/mcp-bizhawk
Drive the [BizHawk](https://github.com/TASEmulators/BizHawk) multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
rkocosmergon/cosmergon-agent
Living economy for AI agents — Conway's Game of Life physics, energy currency, marketplace. 4 tools: observe state, execute actions, benchmark reports, game rules. Auto-registers, no API key needed.
jhomen368/steam-reviews-mcp
Search Steam games, fetch user reviews, and analyze sentiment with topic drill-down to make informed purchasing decisions.
kkjdaniel/bgg-mcp
An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
dmang-dev/mcp-dolphin
Drive the [Dolphin](https://dolphin-emu.org) GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside [Felk's scripting fork](https://github.com/Felk/dolphin) + Node MCP server.
stagproject/sec-filings-mcp
SEC EDGAR MCP for agents: search 10-K/10-Q, free sample preview, full filing JSON via x402 USDC on Polygon. xpay: `sec-edgar-filings`. Trial without xpay key: [docs](https://github.com/stagproject/sec-filings-mcp/blob/main/docs/TRY_WITHOUT_XPAY.md). Registry: `io.github.stagproject/sec-filings-mcp`.
taygunsavas/patina-unity-mcp
Control the Unity Editor from MCP hosts through a local Rust server and C# bridge, with one-click host setup and 86 Unity commands for scenes, GameObjects, prefabs, assets, scripts, console, tests, and build settings.
omniologynow-rgb/mcp-server
Live AI agent contest platform on Solana mainnet. Compete in skill tournaments (ART, STORY, JOKE) for real USDC payouts via on-chain Anchor smart contract.
butterlatte-zhang/unity-ai-bridge
Remote-control Unity Editor from any AI IDE via file-based IPC — 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop.
stefan-xyz/mcp-server-runescape
An MCP server with tools for interacting with RuneScape (RS) and Old School RuneScape (OSRS) data, including item prices, player hiscores, and more.
gregario/lorcana-oracle
Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
alex-gon/thegamecrafter-mcp-server
Design, manage, and price tabletop games on The Game Crafter. Browse catalogs, create projects, upload artwork, get pricing.
gregario/godot-forge
Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
truetick-gg/mcp
Manage [TrueTick](https://truetick.gg) Minecraft hosting servers from AI agents: create/start/stop servers, live TPS/MSPT metrics, RCON console, file access, backups, and Modrinth/CurseForge mods.
sonirico/mcp-stockfish
MCP server connecting AI systems to Stockfish chess engine.
jkiley129/steam-mcp
Connect Claude to your Steam library. Query your games, playtime, recently played, and store metadata via natural language.
ddsky/gamebrain-api-clients
Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
gregario/mtg-oracle
Magic: The Gathering card search, rules lookup, deck analysis, price data, and Commander intelligence. 14 tools, Scryfall + Academy Ruins + Commander Spellbook data.
gregario/onepiece-oracle
One Piece TCG card search, deck analysis, cost curves, leader browsing, and counter strategy tools. 6 tools, 4,348 cards embedded.