IvanMurzak/Unity-MCP A
MCP Server for Unity Editor and for a game made with Unity
Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
Example client config (verify package name in the repo README)
{
"mcpServers": {
"mcp-pine": {
"command": "npx",
"args": ["-y", "mcp-pine"]
}
}
}Transparent heuristic — same formula for every entry. Total 55/100.
MCP Server for Unity Editor and for a game made with Unity
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