Search: emulator
Search MCP servers and agent skills by name, description, category or topic — 10 results.
mobile-next/mobile-mcp
MCP Server for Android/iOS application and device automation, development and app scraping. Simulator/Emulator/Physical devices like iPhone, Google Pixel, Samsung supported.
callstackincubator/agent-device
Discovery router for the agent-device CLI. Exposes status, install guidance, version-matched help, prompts, and resources for iOS, Android, tvOS, macOS, and Linux automation workflows.
thecombatwombat/replicant-mcp
Android MCP server for AI-assisted Android development. Build APKs, launch emulators, manage devices, automate UI, and analyze logs through natural conversation.
Neverlow512/agent-droid-bridge
MCP server giving AI agents programmatic control over Android devices and emulators via ADB. 11 tools covering UI inspection, screen interaction, ADB commands, and change detection.
dmang-dev/mcp-retroarch
Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
dmang-dev/mcp-mgba
Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
dmang-dev/mcp-pine
Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
dmang-dev/mcp-bizhawk
Drive the [BizHawk](https://github.com/TASEmulators/BizHawk) multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
dmang-dev/mcp-dolphin
Drive the [Dolphin](https://dolphin-emu.org) GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside [Felk's scripting fork](https://github.com/Felk/dolphin) + Node MCP server.
denismaggior8/enigma-python-mcp
A Model Context Protocol server that brings the capabilities of [enigmapython](https://github.com/denismaggior8/enigma-python) library to LLMs, allowing them to encrypt and decrypt messages using historically accurate Enigma machine emulators.