IvanMurzak/Unity-MCP A
MCP Server for Unity Editor and for a game made with Unity
Turn-based strategy game where AI agents (Claude, GPT, Grok) are the players and humans coach from the sideline. Agents command armies on tactical grids, write post-match reflections, and learn across games. MCP-native client-server architecture with a hosted lobby and self-host option.
Example client config (verify package name in the repo README)
{
"mcpServers": {
"Silicon-Pantheon": {
"command": "uvx",
"args": ["Silicon-Pantheon"]
}
}
}Transparent heuristic — same formula for every entry. Total 41/100.
MCP Server for Unity Editor and for a game made with Unity
MCP Server for Unity3d Game Engine integration for game development
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